Ariel Rheannon Spaulding

A strategic leader responsible for ensuring that products, services, and digital experiences are designed with a deep understanding of user needs, behaviors, and preferences while aiding strategies with the end-to-end customer experience.

Hi, I’m A. Rheannon Spaulding.  I’ve seen the power of design and how it can enable people to feel confident.  I lead diverse, cross-functional teams to build digital products that people love and drive business results.

I am a Human Centered Design (HCD) practitioner.

At times, I drive program-level initiatives which decrease internal frustrations and costly bottlenecks ( #servicedesign ).

I also love mentoring, empowering others, witnessing people find their ah-hah moments, writing, painting, and creating music.

Happy to provide walk-throughs for work shown in background ↓

Product Experience & Innovation

Omni-channel execution across Mobile, Desktop, VR, Web, Multi-touch surfaces, CTV/Smart TV, print, and not shy about expanding to others.

Strategic Operations & Leadership

Established Systems Architecture, DesignOps, and Change Management frameworks for global enterprise environments including Dow Jones and Lenovo.

Foundational Technical Expertise

A designer with deep roots in infrastructure, networking, and high-volume technical execution. The technical foundation behind a systems-first approach to design leadership.

Data Analysis

Driving decisions through well-informed insights across multiple data channels. Hands-on with analytics, not just the designs they inform.

Research

Deep-rooted understanding of when to introduce usability testing and which approach to take. Research does not need to be costly and time-intensive, it just needs to be effective.

Design Systems

1-Off designs cost companies both long- and short-term. Improperly governed design systems do too. Properly executed, governed, and built systems increase release times while decreasing support costs - when done right.

Happy to provide walk-throughs for work shown in background ↓

Select teams I've worked with

How I lead

Be the good you wish to see in the world.

Psychological safety

People do their best work when they're not afraid to take risks. I build environments where creative risks are expected, mistakes are learning opportunities, and no one has to perform confidence they don't feel

Empowerment over dependency

I don't lead by being the person everyone needs to go through. I lead by making sure my team has what they need to move without me.

Navigating organizational friction

Restructurings happen. Products get sunsetted. Priorities shift. I've led teams through all of it. The work doesn't stop because the org chart changed.

Build things that outlast you

Every system, process, and program I build is designed to survive without me. If what I create only works when I'm in the room, I haven't done my job.

On mentorship

The best part of leadership isn't the strategy decks. It's watching someone realize they're capable of more than they thought.

On hiring

I hire for the organization, not for myself. Culture fit, problem-solving instinct, and resilience matter more than interview polish. The people I've brought in tend to stay, even when the company around them changes.

Happy to provide walk-throughs for work shown in background ↓

Creating work-culture where people thrive, bringing a low-ego, creative problem-solving atmosphere, while tackling unique business problems big and small.

A. Rheannon Spaulding

A UX Practitioner since 2004.

Leading UX-in-Agile PracticesExperienced in Waterfall as well.

Integrator of Accessibility Standards including Section 508 and WCAG AA.

CERTIFICATIONS

 

NN/g  (UX Mastery & Leadership), w3schools (HTML/CSS) and CompTIA A+.

Google Data Analytics Professional Certification – in-progress.

INDUSTRIES SUPPORTED

EdTech
Financial & Legal

Insurance

Food & Beverage

News & Media

Facilities Support Services

Public Sector & Infrastructure

Environmental Regulation & Safety

Medical Devices

E-commerce

IT Service Management Systems

Content Management Systems

A Data Visualization Experiment

EpochEarth is something I recently created. EpochEarth is a real-time earthquake and tsunami visualization tool spanning 200+ years of seismic data — 3,500,000+ earthquakes and 1,284 tsunamis rendered through an interactive timeline interface.

Data comes from three sources: USGS Earthquake Hazards Program, NOAA's Global Historical Tsunami Database, and Natural Earth for geographic boundaries. I co-developed it with Claude (Anthropic's AI), which handled the code while I handled the architecture, design, data strategy, and problem-solving.

The official APIs kept timing out under the volume of data. I solved this by creating locally cached JSON files and a batch processor, then developed a temporal buffering approach — a concept I borrowed from media and video rendering — to stage and release data in controlled intervals rather than trying to render everything at once. Built with React, D3.js, and Tailwind CSS. Design, architecture, data strategy, and product decisions are mine.

Each object which shows on the screen can be clicked-upon. Seismic activity clicked-upon will include the scale, time, and links to google results. Some have news, some do not. It's not yet mobile friendly. If you are on a desktop system or a tablet, give it a try.

EpochEarth v 1.0